STARC-182147
Description
Multiple vehicles have no autogimbal for turrets
Env+Build#
None
Priority
was chosen MAIN
None
QA/Dev Status
None
Staff Comments
None
Issue Council link
Reproduction Steps
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1) Spawn Anvil Paladin
2) Enter any remote turret (co-pilot or side turret gunners)
3) Cycle gimbal modes
4) Can't select auto gimbal mode
What happened
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The turrets are unable to auto gimbal, this is true for all remote turrets on the Paladin. It is worth noting that in the corner where it says what gimbal mode you are in, it lists P M.
What should have happened
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Turrets should be able to auto gimbal.
Workaround
----------
N/A
Reported fixed with
None
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Details
Labels
StaffCommentTurret-Remote
Components
Star Citizen
Updated
29 April 2026, 21:36
Updated: 29 April 2026, 19:36
Closing as not a bug. Please refer to https://robertsspaceindustries.com/en/comm-link/Patch-Notes/20852-Star-Citizen-Alpha-432
Aiming System Changes Pressing ( G ) swaps gimbal State Toggle Pressing ( Right Alt + G ) swaps Aim Type Cycle Manned turrets are default Turret Aim Assist Remote turrets are default pip aim Player Experience has brought the default settings to development team to have the gimbal settings on both turrets be consistent If you find this to be incorrect and are still having issues please feel free to reach out to me on spectrum or create a new issue council ticket with evidence.