STARC-204531

Description

Turret aim is glitchy and jerky, unable to aim

Env+Build#

4.7.2-live.11715810

Priority

Priority: MediumMedium

was chosen MAIN

None

QA/Dev Status

None

Staff Comments

None

Reproduction Steps

1. Sit in a gun turret on a ship (tonight a Scorpius and a Paladin)
2. Experience what looks like a lot of lag and desync, making it impossible to keep the guns on target
3. Get fairly nauseous with the screen jumping around

What happened
I can't target anything from a turret gunner seat because the screen is jerking around all over the place. You can see it doing the same thing from a normal copilot view, but in the turret it's even worse.

I've been able to shoot from turrets with no problems in previous patches, this seems to be something introduced in the last patch or two.

What should have happened
The screen should be relatively still so that I can have at least half a chance at targetting bad guys.

Workaround
No, I tried various combinations of Q, alt-Q, G, alt-G, X to switch between different targeting modes, and nothing worked.

Reported fixed with

None

declared duplicates

None

Activity