STARC-207488

Description

F7A Mk1 Locked Hardpoints

Env+Build#

4.8.0-live.11825000

Priority

Priority: MediumMedium

was chosen MAIN

None

QA/Dev Status

None

Staff Comments

None

Reproduction Steps

1. Attempt to replace weapons on the hardpoints of the F7A Mk1 Hornet
2. Weapon hardpoints are completely locked to only CF repeaters

What happened
Weapon hardpoints are completely locked, like the Idris PDCs were on the PTU making it impossible to swap the S2 and S3 guns on the nose and ball turret.

What should have happened
Nose and ball turrets on the F7 MK1 series should be able to change weapon types and be unlocked, permitting the user to have more freedom over their loadout if this is an intentional change. This effectively makes the MK1 hornets beyond inferior and lacking in a ballistic weapons meta.

Workaround
No workaround, other than being forced to use a Mk2 hornet if you want actual freedom over your load out.

Reported fixed with

None

declared duplicates

None

Activity