STARC-216347
Description
Guns on Turrets will occasionally not work
Env+Build#
Priority
was chosen MAIN
QA/Dev Status
Staff Comments
Issue Council link
Reproduction Steps
1. Spawn ship with turret
2. Ship spawns normally, no bricked items, not a bricked ship
3. power ship on. notice that ship weapons will refuse to allow full allocation of power pips to weapons
4. enter manned or remote turret
5. laser weapons will show as 0 for some, but others will charge and fire approprietly
6. storing and respawning ship will result in different assortment of weapons functioning vs not
7. occasionally ships will store and respawn with full functionality
What happened
Ships turret laser weapons refuse to charge.
first indication of issue is noticeable when pilot power pips will refuse to allocate fully, despite there being available power, and power requirements open
What should have happened
Ships should spawn with the ability to allocate all of its available power to weapons, and weapons with power allocated should charge and fire
Workaround
the only workaround is to store and spawn the ship in the hopes that it randomly allows full weapon functionality. ships with larger numbers of affected turrets will struggle to spawn with all of them functioning.