STARC-216347

Description

Guns on Turrets will occasionally not work

Env+Build#

4.9.0-live.12302499

Priority

Priority: MediumMedium

was chosen MAIN

None

QA/Dev Status

None

Staff Comments

None

Reproduction Steps

1. Spawn ship with turret
2. Ship spawns normally, no bricked items, not a bricked ship
3. power ship on. notice that ship weapons will refuse to allow full allocation of power pips to weapons
4. enter manned or remote turret
5. laser weapons will show as 0 for some, but others will charge and fire approprietly
6. storing and respawning ship will result in different assortment of weapons functioning vs not
7. occasionally ships will store and respawn with full functionality

What happened
Ships turret laser weapons refuse to charge.
first indication of issue is noticeable when pilot power pips will refuse to allocate fully, despite there being available power, and power requirements open

What should have happened
Ships should spawn with the ability to allocate all of its available power to weapons, and weapons with power allocated should charge and fire

Workaround
the only workaround is to store and spawn the ship in the hopes that it randomly allows full weapon functionality. ships with larger numbers of affected turrets will struggle to spawn with all of them functioning.

Reported fixed with

None

declared duplicates

None

Activity