STARC-94177

Description

redeemer remote turrets have no UI/PIP for locked targets ( used for different ships and remote turrets )

Env+Build#

None

Priority

Priority: MediumMedium

was chosen MAIN

None

QA/Dev Status

None

Staff Comments

None

Reproduction Steps

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1) Join AC (havent tested PU)
2) Choose to man turret 3 (Rear turret)
3) Do a pirate swarm and lock a target.

What happened
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Targets do not have UI indicator, and the arrow pointing to target's direction is indiscernible. Also, the bullet lead/lag indicator is not viewable.

What should have happened
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I should be able to view an arrow pointing the correct direction, have the UI red box around the locked target, and view the lead/lag bullet indicator

Workaround
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Lock target in visual sight and attempt to aim where the lead/lag indicator is. Change targets when line of sight is lost.

Reported fixed with

None

declared duplicates

None

Activity